Online Gaming India Statistics (2026) – Growth & Market Size

The Indian online play industry has had significant growth. The player base reached 488 million by 2024, with projections showing 517 million gamers in 2025.

Despite India contributing just 1.1% of global play revenue, it comprises almost 20% of the international play community. India has one of the largest player groups on the planet.

With this data-backed article, we’ll take you through more online gaming-related statistics in India, from demographics to the top genres and the latest Online Gaming Bill.

Key Online Gaming Statistics India (2026)

  • India had 488 million online gamers in 2024 and is projected to rise to 517 million by 2025.
  • Mobile gamers comprised 89.92% of India’s 591 million gamer base in 2024.
  • The Indian gaming market was valued at $3.7 billion in 2024 and is projected to reach $9.1 billion by 2029.
  • India is the world’s and Asia’s biggest mobile game market, with 8.45 billion downloads
  • India accounts for 20% of the global gaming market but only 1.1% of the revenue.
  • The gaming industry is projected to create over 2 million jobs by 2034.
  • Simulation games led downloads with a 22% market share in FY24-25.
  • Shooter games generated 50% of all in-app gaming revenue.

How Many People Play Online Games In India?

  1. The online gaming base in India was approximately 488 million in 2024 and is expected to reach 517 million by 2025.
  1. Out of these, 155 million engaged in real-money-based games.
  1. The daily gamer count was approximately 110 million.

(Source: AnimationExpress)

What Is The Online Gaming Industry In India Worth?

  1. The Indian gaming market is valued at $3.7 billion and is projected to grow to $9.1 billion by 2029, with a 19.6% CAGR.
Indian Online Gaming Market Growth
  1. The gaming market in India is also expected to reach $60 billion by 2034.
  1. Currently, India accounts for only 1.1% of the global gaming market, which is valued at $324 billion.
  1. India represents approximately 20% of the global gaming user base, making it one of the largest player bases worldwide.
  1. The country accounts for around 15.1% of global gaming app downloads, which translates to approximately 8.45 billion downloads.

(Source: Sensortower)

Online Gaming Top Genres By Downloads

  1. Simulation games account for 22% of all downloads, a figure that represents more than one-fifth of the total market. 
  1. Arcade games, at 19%, along with puzzle games, at 16%, together account for 35% of downloads.
  1. With just 3% each, the casino and other genres’ market share is significantly smaller than that of simulation or arcade game types.
Share of Game Genre Downloads in India
Sr. No.GenreDownload % (FY2024-25)
1Simulation22%
2Arcade19%
3Puzzle16%
4Tabletop9%
5Action7%
6Shooter6%
7Lifestyle6%
8Racing5%
9Sports4%
10Casino3%
11Other3%
  1. The shooter game category leads the IAP market, which generates 50% of total in-app revenues. This amount is five times higher than the second-highest category, Casino, at 10%. 
  1. The Strategy and Puzzle genres each contribute 9%, accounting for almost one-fifth of the IAP revenue. This shows a good monetization ability outside of action games. 
  1. The RPG, besides the Tabletop categories, performs poorly, with each category at 2%. They show minimal revenue contribution, which suggests limited player spending, despite players engaging with the games.
Share of Game Genre In-App Purchase (IAP) Revenue in India
Sr. No.GenreTop Genre by IAP Revenue (FY 2024 – 25)
1Shooter50%
2Casino10%
3Strategy9%
4Puzzle9%
5Sports6%
6Simulation5%
7RPG2%
8Tabletop2%
9Other7%

Source: Sensortower

Indian Online Gaming Demographics

  1. India accounts for 591 million users, representing 18% of the global total of 3,422 million gamer base in 2024. (Source: IGR 2025)
  1. The 45+ age group comprises just one-fifth of India’s gamer base.
  1. More than two-thirds (68%) of individuals in the 35-44 age group report familiarity with online games, indicating strong engagement within this demographic. (Source: AnimationExpress)

Indian Online Gamers By Age

  1. Half of the Indian gaming community is under 30, clearly indicating the youth’s interest in gaming.
  1. The age group of 31 to 45 comprises 30% of the total gamers in India, which is a 20 percentage point difference compared to the previous age group.
Indian Gamer Base Age-Wise Split
Sr. No.Age GroupShare of Gamers
1Below 3050%
231-4530%
345+20%
  1. Familiarity with online games is highest among the 25-34 age group, at 72%. This is seven percentage points higher than the 16-24 group, at 65%. This suggests that online gaming probably has a deeper penetration among slightly older millennials.
  1. Familiarity drops sharply from 68% in the 35-44 group to just 53% in the 45-54 group. That is a 22% relative decline, highlighting a generational gap.
  1. The youngest group (16-24, 65%) and the oldest (55+, 38%) have a 27 percentage point difference. The youngest group is nearly twice as likely to be familiar with online gaming as those aged 65 and above.
% of Familiarity with Online Games By Age Group
Sr. No.Age GroupFamiliarity with Online Games (%)
116-24 years65%
225-34 years72%
335-44 years68%
445-54 years53%
555+ years38%

Source: AnimationExpress

Indian Online Gamers By Gender

  1. India’s gamer base is a little skewed, with 56% male gamers and 44% female gamers.
Indian Gamer Base Gender Split
  1. From 2023, the female gamer base has increased by three percentage points.
  1. Although the female gamer base is smaller in India, their interest and engagement are greater than those of males.
  1. Women in India spend 11.2 hours a week playing games, whereas males spend 10.2 hours/week.
  1. Female paying gamers spend 8.5% more than male paying gamers.

Source: AnimationExpress

Online Gaming Device Preferences

  1. India is, by default, a mobile-first gaming market. With 532 million mobile gamers in 2024, 90% of gamers in India prefer using their smartphones for casual games..
  1. PC gamers made up 6.6%, totaling 39 million, while the 20 million console gamers accounted for only 3.38%.
Gamers in India By Device Preference
Sr. No.Category2024 Gamers (in millions)% of Total Gamers
1Mobile Gamers532 million90.4%
2PC Gamers39 million6.1%
3Console Gamers20 million3.5%
4Total591 million100%
  1. Reports indicate that mobile gaming is expected to remain popular in India, with approximately 861 million mobile players projected by 2029. 
  1. By 2029, a total of 952 million mobile, PC, and console players will reach close to a billion.
Gamers in India By Device Preference by 2029
Sr. No.Category2029 Gamers (in millions)% of Total Gamers
1Mobile Gamers861 million*90.44%
2PC Gamers58 million*6.09%
3Console Gamers33 million*3.47%
4Total952 million*100%

*estimated

Source: IGR 2025

The Online Gaming Bill 2025

  1. On 21st August 2025, both the lower and upper houses of parliament (Rajya Sabha & Lok Sabha) passed the Promotion and Regulation of Online Gaming Bill, 2025, imposing a blanket ban on online money games.
  1. Government estimates show that 45 crore Indians have been negatively impacted, suffering losses of over ₹20,000 crore due to online money games.
  1. ‍The government blocked 1,524 betting and gambling websites or applications from 2022 to June 2025. 
  1. Under the bill, transgressions are subject to severe punishments. For example, offering or facilitating money games carries a prison term of up to 3 years, along with a fine of ₹1 crore. 
  1. For advertising, the penalty is a prison term of up to 2 years plus a fine of ₹50 lakh. 
  1. Repeat offenders receive a more severe punishment, which includes up to 5 years in prison and a fine of ₹2 crore. 
  1. The transgressions are cognizable but also non-bailable.
Sr. No.OffencePenalty (First Offence)Penalty (Repeat Offence)
1Offering/Facilitating Money GamesUp to 3 years’ imprisonment + ₹1 crore fineUp to 5 years’ imprisonment + ₹2 crore fine
2Advertising Money GamesUp to 2 years’ imprisonment + ₹50 lakh fineUp to 5 years’ imprisonment + ₹2 crore fine

Source: PIB

Top Games & Platforms

Here are some key statistics on top mobile games and platforms accessed in India.

Sr. No.Game/PlatformKey MetricValue
1Ludo KingAll-time downloads1.25+ billion
2BGMI (Battlegrounds Mobile India)Users (2022)200+ million
3Clash of ClansDaily active game participation (Global)13.10%
4Dream11User base260 million
  1. Ludo King dominates India’s mobile gaming as the most downloaded game in FY 2024-25, surpassing 1.25 billion all-time downloads. (Source: Sensortower)
  1. BGMI (Battlegrounds Mobile India), developed by Krafton, had over 200 million users in 2022. (Source: IndianExpress)
  1. Clash of Clans is also one of the most popular mobile games, having 13.1% of daily active game participation globally. (Source: BOA)
  1. Dream11, a fantasy cricket platform and the largest money game in India, had a user base of 260 million. (Source: MoneyControl)

Top Indian Gaming Companies

  1. Nazara Technologies, founded in 1999, had a market capitalization of approximately $1.13 billion in 2025. It is one of the few publicly listed gaming firms in India. Its main game remains World Cricket Championship (WCC).

Note: The market capitalization changes daily. (Source: CompaniesMarketCap)

  1. Established in 2008, Dream Sports reshaped India’s fantasy sports scene with Dream11. 
  1. In 2021, the company secured $840 million in new capital, increasing its valuation to $8 billion and solidifying its position as the country’s leading fantasy sports platform. (Source: Reuters)
  1. Mobile Premier League (MPL) quickly gained prominence as one of India’s most downloaded gaming apps. Its popularity fueled a valuation of about $2.3 billion in 2021. (Source: TalkEsport)
  1. Launched in 2006, Games24x7found massive success in real-money gaming through titles like RummyCircle and My11Circle. A $75 million raise in 2022 pushed its valuation to roughly $2.5 billion. (Source: Inc42)
  1. Best known fr innovating around casual Ludo-based games, Zupee carved a niche in the mobile segment, and climbed to an estimated $600 million valuation by 2022. (Source: Inc42 2)

Indian Gaming Employment Statistics

  1. The Indian gaming market is projected to create over 2 million new jobs by 2034 if its market share converges with its global share of gamers and app downloads. This is 20x more than the current state.
  1. In 2022-23, India’s digital economy employed approximately 14.67 million workers, accounting for 2.55% of the total workforce. 
  1. While gaming forms a smaller part of this ecosystem, it’s one of the fastest-growing segments, employing over 130,000 skilled professionals across 1,888+ companies.
  1. The individuals contribute to gaming in India and other countries. 
  1. The AVGC-XR sector presently employs about 260,000 professionals. By 2032, the industry expects to create 2.3 million jobs in gaming, animation, VFX, and extended reality. 
  1. The Skill India Mission aims to train two million professionals (20 lakhs) for the AVGC-XR sector over the next ten years. 
  1. In 2024, the online gaming industry in India employed over 130,000 skilled gaming professionals. They are working with high-wage & highly productive jobs in over 1888 companies. 

Source: IGR 2025

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top