Fortnite Statistics 2026 [Active Player Count & Revenue]

Fortnite has over 650 million registered players worldwide. The U.S. alone accounts for 108.2 million players (21.1%), while Russia, Brazil, and Poland contribute significantly to its diverse fan base. 

On March 19, 2026, Fortnite is officially back on the Google Play Store globally. This ends the 6-year absence following the Epic v. Google settlement.

Additionally, Fortnite’s daily active users average 1.3 million, but surge to 44.7 million during live events, proving the game’s unmatched cultural impact. 

Fortnite Statistic 2026: Top Highlights

  • Fortnite has over 650 million registered players.
  • Over $5.8 billion worth of revenue came in 2022 alone.
  • Fortnite has 81.1k concurrent viewers and 7.7k concurrent streams on Twitch.
  • The platform has over 1.3 million daily active users (DAU) worldwide.
  • The United States has the largest number of Fortnite players, accounting for 21.64% of the total player count.
  • A considerable chunk of about 62.7% Fortnite players are aged 18 to 24.
  • Most Fortnite players are male, at about 89.7%.

Fortnite Monthly Active Users (MAU)

Currently, Fortnite has 650 million registered users and roughly 1.3 million daily average players. 

The highest officially reported MAU peak was 126 million in 2023, following the “Fortnite OG” event season. Fortnite attracted 1 million registered players (by August 2017) within 1 month of its July 2017 launch.

According to SimilarWeb analytics, Fortnite’s website attracted 15.10 million visits as of April 2026. This was 11.87% decline compared to March 2026. 

Mobile devices account for 63.85% of this traffic, while desktops account for 36.15%. 

Sources: SimilarWeb, ActivePlayer.io, Business of Apps

Fortnite Daily Active Users (DAU)

On average, Fortnite attracts around 1.5 million daily active users during regular periods.

However, the platform demonstrates extraordinary growth during special in-game events, with DAUs surging to 44.7 million.

This is nearly 30 times higher than its usual baseline.

Source: Electro IQ

How Many People Play Fortnite?

Fortnite’s daily active player count has been decreasing since February 2025, but it regained some audience in November 2025 and has been increasing since then. In April 2026, average daily active users sit around 869,137, whereas peak users were around 2.15 million users. 

The highest peak users came in November 2024, with 14.45 million players.

However, compared to January’s peak of 2.38 million, the player base has shrunk by 42% over the past nine months, suggesting a possible decline in long-term engagement or market saturation.

The following table displays the daily active Fortnite users by month:

MonthFortnite Daily Active PlayersPeak Users
April 2026869,1372,155,999
March 2026939,8712,847,197
February 2026959,0552,449,319
January 20261,158,3242,642,776
December 20251,302,5912,731,672
November 20251,192,8149,751,444
October 2025881,2942,463,897
September 2025835,3673,351,960
August 20251,110,2513,984,350
July 20251,131,2212,401,127
June 20251,155,6955,901,444
May 20251,048,3112,401,443
April 20251,402,3312,104,701
March 20251,105,5982,795,011
February 20251,350,1414,159,201
January 20252,250,6473,757,539
December 20242,166,1854,789,430
November 20242,210,46514,450,144

Source: activeplayer.io

Fortnite Revenue Statistics

Fortnite earned over $24.8 billion in total revenue by 2022. 

The game generated $5.8 billion in revenue in 2021, which was the highest revenue of all time. After 2022, Fortnite hasn’t disclosed its revenue or income report. 

Fortnite Revenue Statistics

The following table displays the revenue generated by Fortnite over the years:

YearRevenue Generated
2018$5.4 billion
2019$3.7 billion
2020$5.1 billion
2021$4.8 billion
2022$5.8 billion

Source: Statista

After a five-year legal battle, Fortnite is back on the Apple App Store in the U.S.

In December 2025, Fortnite generated $2.79 million in U.S. mobile app revenue. 

Historically, Fortnite’s mobile revenue peaked at $46.09 million in Dec 2018, but by May 2025 (after its App Store comeback), revenue had dropped to a staggering 97.5% decline from its peak:

Month & YearRevenue (Million U.S. Dollars)
December 2025$2.79
November 2025$2.03
October 2025$1.77
September 2025$1.15
August 2025$1.57
July 2025$1.52
June 2025$2.09
May 2025$0.94
March 2019$25.89
February 2019$28.58
January 2019$26.88
December 2018$46.09
November 2018$26.94

Source: Statista

Epic’s $22.5 billion valuation (March 2026) is heavily driven by the $1.5 billion investment from Disney. They are currently building a permanent Disney-themed ecosystem within Fortnite, which is a key driver for the revenue re-acceleration seen in 2024 and 2025.

Source: ComicBook

Fortnite Player Count

Fortnite has over 650 million registered players.

Fortnite hit a major milestone in 2023, reaching 650 million registered players, the highest number to date.  The player base grew by 150 million from 2022 (500 million) to 2023 (650 million), showing a substantial surge in engagement.

From 2017 to 2023, Fortnite saw impressive growth, jumping from 20 million to 650 million registered players. However, the highest increase was recorded between 2018 and 2020, when the number of players surged from 125 million to 350 million, marking a period of rapid expansion.

Fortnite All-Time Player Count

The following table displays the registered users of Fortnite over the years:

YearFortnite Registered Players
2023650 million
2022500 million
2021400 million
2020350 million
2019250 million
2018125 million
201720 million

Source: Statista

Fortnite Players By Country

  • The majority of Fortnite players (21.10%) are from the United States. That accounts for 108.2 million players.
  • Russia has the second-highest number of Fortnite Players, with a 7.54% share.

Here is a table showing the number of Fortnite players by country:

CountryPercentage Of Players
United States 21.10%
Russia7.54%
Brazil5.5%
Poland5.4%
Mexico3.36%
other57.1%

Source: ActivePlayer.io

Fortnite Player Average Play Time

  • Fortnite users spend a median time of 6 to 10 hours every week on the platform.

Source: Business of Apps. 

  • 70% of the Fortnite players in the United States play Fortnite for less than 10 hours a week. Besides, only 5% of the players said that they played more than 21 hours a week. 
Fortnite Player Average Play Time

The following table displays the average number of hours spent by Fortnite players in a week on the platform:

The Number Of Hours Per WeekPercentage Of Fortnite Players
Less than 5 hours 36%
6 to 10 Hours34%
11 to 15 Hours17%
16 to 20 Hours8%
21 Hours or More5%

Annual Cumulative Fortnite Tournament Prize Pool

  • In 2019, Fortnite had around $79.12 million in the cumulative tournament prize pool. In 2020, it had more than $8.3 million in the prize pool. 

The following table displays the Annual cumulative tournament prize pool worldwide over the years:

YearAnnual Cumulative Tournament Prize Pool
2018$19.93 million
2019$79.12 million
2020$13.11 million
2021$22.34 million
2022$17.32 million
2023$19.64 million

Source: Statista

Fortnite Players Demographics

  • More than 60% of Fortnite players are between 18 and 24 years old. Although many younger users lie about their age to get access to Fortnite, the percentage is calculated according to the DOB entered while registering as a user.  

The following table displays the percentage of Fortnite users in different age groups:

AgePercentage Of Fortnite Users
18 to 24 years62.7 %
25 to 34 years22.5%
35 to 44 years12.7%
45 to 54 years2%
More than 55 years0.1%
  • Almost 90% of Fortnite players are male. This large difference occurred since mobile games were banned. 

The following table displays the percentage of Fortnite users according to their gender:

GenderPercentage Of Users
Male89.7 %
Female10.3 %

Source: Business Of Apps 

  • Fortnite is the second most popular video game among Pre-teens. 26% of the preteens under the age of 13 play the game. 

Source: Statista. 

  • Almost 53% of Fortnite gamers are in the age group of 10 to 25 years. 
  • A striking 40% of Gen Alpha (the youngest gaming demographic) prefer Fortnite over other titles, aligning with our broader Generation Alpha statistics that highlight their digital-first lifestyle.

Fortnite Usage By Device

  • Fortnite players amounting to 78% prefer to play the game on a console. 

Source: Newzoo

  • Nearly 46.8% of Fortnite’s overall revenue was generated from PlayStation 4 from March 2018 to July 2020. 
  • At the same time, Xbox One contributed 27.5%, while the remaining 18.7% came from Nintendo Switch, Android, and PC. 

You can explore more about Xbox’s role in the gaming industry in our Xbox statistics report.

Source: Finance online. 

  • 46% of teenagers in the United States play Fortnite on smartphones, while 69% of teens play it on a console. 

The following table displays the percentage of teen players who prefer different devices to play Fortnite:

DevicePercentage Of Fortnite Players
Console69%
Smartphones46%
PC28%

Source: Statista

Fortnite Streaming Stats

  • Fortnite users watched live streams for more than 165.5 million hours in 2024 so far.

The following table displays the hours of live streaming watched by Fortnite users over the years: 

YearHours Watched 
20191.5 billion
20201.6 billion
20211.2 billion
2022611.7 million
2023822 million
2024 (Till March)165.5 million
  • Fortnite’s audience streamed 822 million hours in 2023.

Fortnite Events

  • Four major live events took place on Fortnite. 

More than 5 million concurrent viewers were recorded on the Fortnite Doomsday event across Twitch and YouTube in June 2020. Besides, the in-game event accumulated more than 11.8 million hours of viewership. 

During Travis Scott’s Fortnite music performance, more than 8.09 million cumulative hours were spent on live streaming by Fortnite users.

Furthermore, during Steve Aoki’s performance, people spent 7.7 million hours live-streaming.

On the other hand, DJ Diplo drew the attention of live viewers for 6.01 million hours. 

The following table displays the Fortnite events streaming hours in the year 2020:

EventDateTotal Hours Streamed
Doomsday 2020June 5, 2020.11.8 million
Travis Scott and Fortnite Present: AstronomicalMay 9, 2020.8.09 million
Fortnite Party Royale Steve AokiMay 2, 2020.7.7 million
Diplo Presents Higher GroundApr 23, 2020.6.01 million

Source: Newzoo

Fortnite Global Player Spending Stats

  • The Fortnite platform has a great place for microtransactions. 77% of the players reported that they have invested in at least one in-game purchase. 

On the contrary, 21% of the players did not make any purchases on Fortnite and were successful in resisting the temptation. 

Fortnite Global Player Spending Stats

The following table displays the spending habits of Fortnite players:

Money Spent On FortnitePercentage Of Fortnite Players
Players who did not spend money on Fortnite77%
Players that did not spend money on Fortnite21%
Did not prefer to say.2%

Source: Statista.

  • In the year 2018, players spent an average of $84.67 on in-game purchases. Comparatively, in the year 2020, Fortnite players spent an average of $102.42.
YearAverage In-Game Spending By Fortnite Players 
2018$84.67
2020$102.42

Source: Statista.

  • 58.9% of the players spend 58.9% on outfits and characters. In contrast, 18.06% of players spend on Gliders. 

The following table displays the categories on which Fortnite players spend the most money:

CategoryPercentage Of Fortnite Players 
Outfit and character58.9%
Gliders18.06%
Harvesting tools13.52%
Emotes9.52%

Source: Statista

Fortnite Security Statistics

  • One cybersecurity organization rated Fortnite 703/950 in terms of security.

Additionally, another company reported that they were able to detect 53,000 scams on Fortnite. Of those, 86% of the scams were generated from social media platforms as per our research, and 11% were from web domains. At the same time, 2% of them were from YouTube. 

  • Moreover, once Epic Games launches a metaverse for Fortnite, more users will be exposed to more security issues. 

Source: UpGuard, Zero Fox. 

Fortnite Battle Royale 

68% of gamers worldwide play Battle Royale. 89.8% of the players in China play Battle Royale. 

The following table displays the percentage of Fortnite players from different countries who play Battle Royale:

CountryPercentage Of Battle Royale Players
China89.8%
Germany53.6%
India82.8%
Indonesia74.6%
South Korea63.2%
United Kingdom49.4%
United States46.6%
Vietnam84.2%
Worldwide68%

Source: Exploding Topics

  • 35% of the battle royal gamers reported that they exclusively play Fortnite. Besides the other, 40% reported that they play both Fortnite and PUBG. 

These numbers reflect how regional gaming trends differ, as highlighted in the latest gamer statistics.

Fortnite On Twitch

Fortnite averaged 42.67K Twitch viewers, as of September 2025, reflecting a stable baseline compared to earlier peaks.

The highest spike for Fortnite Twitch viewership stats came in November 2023 with 164K average viewers, fueled by the OG map re-release.

However, the game experienced one of its lowest engagement points in November 2022, with only 38.7K viewers, before rebounding in 2023.

Here is a monthly breakdown of Fortnite Twitch viewership between 2018 and 2025:

Month & YearAvg. Viewers (in 1,000s)
Sep 202542.67
Aug 202548.58
July 202544.97
Jun 202549.27
May 202548.35
Apr 202568.32
Mar 202562.62
Feb 202570.32
Jan 202569.64
Dec 202499.97
Nov 202481.51
Oct 202456.8
Sep 202462.9

Source: Statista

Fortnite’s popularity on Twitch also ties into the platform’s massive audience growth. Check out the latest Twitch user statistics to see how Fortnite compares within the wider streaming ecosystem.

Fortnite On Discord

Fortnite has one of the biggest servers on Discord in the gaming community, with over 1.61 million members.

You can join the channel from here.

Fortnite On Discord

Conclusion: Fortnite Has over 1.3 Million Daily Active Users

Fortnite keeps a loyal following through its broad accessibility across different platforms and its massive esports prize pools, which have exceeded $79 million.

With players dedicating an average of 6–10 hours a week and spending over $102 annually on in-game purchases, the game has secured its place as a social hub.

As it continues to integrate new technologies like VR and AI, Fortnite’s role as both a game and a digital destination is firmly secured.

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