As of 2024, the global gaming community is estimated to reach an impressive 2.32 billion players, reflecting a 100 million increase from the previous year.
Hence, with the rapid increase in the video game industry, the number of gamers is also increasing rapidly and will cross 3.3 billion in 2024.
Let’s explore in detail the number of gamers worldwide by country, gaming adoption, and more.
Gamers Statistics 2024 (Top Picks)
- The global gaming population is forecasted to reach 2.32 billion in 2024.
- There are 214 million gamers in the United States.
- Asia hosts close to 1.5 billion gamers.
- As of 2024, 83.6% of internet users across the globe are engaged in video gaming.
- As of 2024, 97.1% of internet users in the Philippines play video games, the highest rate globally.
How Many Gamers Are There In 2024?
By 2024, the global gaming population is projected to hit 2.32 billion, marking a growth of 100 million players compared to the previous year.
In contrast, the number of gamers in 2023 stood at 3.2 billion.
The following table displays the number of gamers worldwide by year:
Year | Number Of Gamers |
---|---|
2024* | 3.320 billion |
2023 | 3.220 billion |
2022 | 3.090 billion |
2021 | 2.960 billion |
2020 | 2.810 billion |
2019 | 2.640 billion |
2018 | 2.490 billion |
2017 | 2.330 billion |
2016 | 2.170 billion |
2015 | 2.030 billion |
*Projected
Number Of Gamers By Country
The United States has 214 million gamers.
Meanwhile, there are 681.1 million gamers in China, while Japan is home to 73.6 million players globally.
Here is a table displaying the number of gamers by country:
Country | Number Of Gamers |
---|---|
United States | 214.5 |
China | 681.1 |
Japan | 73.6 |
South Korea | 33.5 |
Germany | 51.0 |
United Kingdom | 40.3 |
France | 39.4 |
Canada | 22.8 |
Italy | 36.5 |
Mexico | 72.4 |
Source: Newzoo
There are 4450 active eSports players in the United States.
Here is a table showing the top 10 countries with the most active eSports players.
The Top Country | Number Of Active eSports Players |
---|---|
The United States | 4550 |
Brazil | 1387 |
China | 1553 |
South Korea | 1064 |
Russia | 1059 |
France | 1057 |
Germany | 1047 |
The United Kingdom | 932 |
Japan | 864 |
Thailand | 827 |
Adoption Of Gaming Worldwide
As of 2024, 83.6% of internet users worldwide engage in playing video games.
26% of gamers spend 1 to 5 hours playing video games weekly.
Here is a table showing the time spend playing video games weekly by gamers.
Hours | Share Of Respondents |
---|---|
Less than 1 hour | 10% |
1 to 5 hours | 26% |
6 to 10 hours | 19% |
11 to 15 hours | 10% |
16 to 20 hours | 6% |
More than 20 hours | 7% |
Don’t know | 1% |
Don’t play video games | 22% |
0.322 billion gamers spend less than one-hour playing games.
Here is a table showing the number of gamers who spend time playing video games weekly.
Hours | Number Of Gamers |
---|---|
Less than 1 hour | 0.322 billion |
1 to 5 hours | 0.83 billion |
6 to 10 hours | 0.61 billion |
11 to 15 hours | 0.322 billion |
16 to 20 hours | 0.19 billion |
More than 20 hours | 0.22 billion |
Don’t know | 0.03 billion |
Don’t play video games | 0.70 billion |
- Gamers in Germany spend almost 7 hours weekly playing games.
Here is a table showing the number of hours gamers spend weekly by top countries.
The Top Countries | Number Of Hours |
---|---|
Germany | 6.92 hours |
The United Kingdom | 6.89 hours |
The United States | 6.76 hours |
Japan | 6.64 hours |
India | 6.35 hours |
Italy | 6.26 hours |
France | 6.22 hours |
Singapore | 5.85 hours |
The Republic of Korea | 5.04 hours |
Source: TRUELIST, Exploding Topics, Finance Online.
Gaming Industry Statistics
According to Statista, the value of the video game market is $97.67 billion in the United States.
Additionally, the United States ranked first in the most major gaming markets.
In this section, we will take a quick closer look at the statistics of the global and U.S. gaming industries.
- The global gaming industry’s revenue will reach $255.1 billion billion by the end of 2024.
Here is a table showing the gaming industry’s revenue from 2017 to 2027.
Year | Revenue Of The Gaming Industry |
---|---|
2017 | 107.1 billion |
2018 | 119.9 billion |
2019 | 133.3 billion |
2020 | 169.2 billion |
2021 | 198.6 billion |
2022 | 208.6 billion |
2023* | 233.5 billion |
2024* | 255.1 billion |
2025* | 270.9 billion |
2026* | 284.8 billion |
2027* | 298.2 billion |
*Projected
- The Gaming industry in the United States generated over $90 billion in revenue as of 2023.
Source: Statista, Exploding Topics.
Gamers Statistics By Region
According to Exploding Topics, almost 46% of gamers are in Asia.
Asia is followed by Europe (22%), Latin America (13%), North America (8.85%), MENA (5.21%), the Sub-Saharan African (4.47%), and the Oceania (0.5%) regions.
In this section, we will see essential statistics about Gamers by region, country, etc.
- In North America, there are 285 million gamers as of 2023.
Here is a table showing the number of gamers as of 2023 by region.
Region | Number Of Gamers |
---|---|
Asia | 1.480 billion |
Europe | 715 million |
Latine America | 420 million |
North America | 285 million |
MENA | 168 million |
Sub-Saharan African | 144 million |
Oceania | 32 million |
- 97.1% of total internet users play video games in the Philippines as of 2024.
Here is a table showing the countries where most internet users played video games in 2022.
Country | Internet Users Play Video Games |
---|---|
Philippines | 97.1% |
Indonesia | 95.9% |
India | 94.2% |
Saudi Arabia | 94% |
Thailand | 93.2% |
UAE | 93% |
Vietnam | 92.7% |
South Africa | 92.2% |
Egypt | 91.9% |
Mexico | 90.6% |
Turkey | 90.2% |
Taiwan | 90.1% |
Source: Statista.
Gamers’ Demography Statistics
According to Statista, 20% of gamers in the world are under the age of 18.
And only 7% of gamers are above the age of 65.
In this section, we will see some interesting statistics about the Gamers’ age, ethnicity, etc.
- There were over 1.7 billion male gamers and over 1.39 billion female gamers worldwide in 2022.
- Of the total number of gamers, less than 55% were male gamers in the United States in 2022.
Here is a table showing the percentage of male gamers from 2006 to 2022.
Year | Percentage Of Male Gamers |
---|---|
2006 | 62% |
2007 | 62% |
2008 | 60% |
2009 | 60% |
2010 | 60% |
2011 | 58% |
2012 | 53% |
2013 | 55% |
2014 | 52% |
2015 | 56% |
2016 | 59% |
2017 | 59% |
2018 | 55% |
2019 | 54% |
2020 | 59% |
2021 | 55% |
2022 | Less than 55% |
- Of the total number of gamers, over 45% were female gamers in the United States in 2022.
Here is a table showing the percentage of female gamers from 2006 to 2022.
Year | Percentage Of Female Gamers |
---|---|
2006 | 38% |
2007 | 38% |
2008 | 40% |
2009 | 40% |
2010 | 40% |
2011 | 42% |
2012 | 47% |
2013 | 45% |
2014 | 48% |
2015 | 44% |
2016 | 41% |
2017 | 41% |
2018 | 45% |
2019 | 46% |
2020 | 41% |
2021 | 45% |
2022 | More than 45% |
- There are 618 million gamers under the age of 18.
- There are 2.47 billion adult gamers in the world.
Here is a table showing the total number of gamers by age group.
Age Group | Number Of Gamers |
---|---|
Under 18 years | 618 million |
18 to 34 years | 1.17 billion |
35 to 44 years | 433 million |
45 to 54 years | 371 million |
55 to 64 years | 278 million |
Above 65 years | 216 million |
- 38% of gamers are age between 18 to 34 years old.
Here is a table showing the percentage of gamers by age group.
Age Group | Share Of The Total Gamers |
---|---|
Under 18 years | 20% |
18 to 34 years | 38% |
35 to 44 years | 14% |
45 to 54 years | 12% |
55 to 64 years | 9% |
Above 65 years | 7% |
- 73% of gamers are white in the United States.
Here is a table showing the percentage of gamers in the United States by ethnicity.
Ethnicity | Percentage Of Gamers |
---|---|
White | 73% |
Hispanic | 9% |
Black | 8% |
Asian | 6% |
Others | 2% |
- 81.2% of total male internet users played video games in 2022.
- 89.7% of total male internet users between the ages of 16 to 24 years played video games in 2022.
Here is a table showing the percentage of male internet users who played video games in 2022 by age group.
Age Group | Male Internet Users Who Played Video Games |
---|---|
16 to 24 years | 89.7% |
25 to 34 years | 88% |
35 to 44 years | 84.8% |
45 to 54 years | 76.9% |
55 to 64 years | 66.7% |
- 78.8% of total female internet users played video games in 2022.
- 87.3% of total female internet users between the ages of 16 to 24 years played video games in 2022.
Here is a table showing the percentage of female internet users who played video games in 2022 by age group.
Age Group | Female Internet Users Who Played Video Games |
---|---|
16 to 24 years | 87.3% |
25 to 34 years | 86.5% |
35 to 44 years | 80.6% |
45 to 54 years | 74.2% |
55 to 64 years | 65.4% |
Source: Exploding Topics, Statista.
Gamer Subscriptions Statistics
According to Exploding Topics, 1.67 billion gamers worldwide subscribe to at least one gaming service.
And 2.29 billion console gamers are likelier to subscribe to gaming services.
In this section, we will see some essential statistics about gamer subscriptions.
- 52% of gamers worldwide subscribe to at least one gaming service.
- 74% of console gamers are likelier to subscribe to gaming services.
- 66% of PC gamers are likelier to subscribe to gaming services.
- 2.04 billion PC gamers are likelier to subscribe to gaming services.
- There are 100 million live Xbox users in the world.
- Live Xbox users were just 39 million in 2016.
- Sony had 47.3 million PlayStation Plus subscribers in 2022.
Source: Exploding Topics.
Gamer Preferences Statistics
Over 143 million United States gamers said they play video games for relaxation.
Moreover, over 112 million gamers said they play video games while taking a break or waiting for someone.
In this section, we will see some essential statistics about gamer preferences.
- 66% of gamers in the United States say relaxation is the main reason for playing video games. That accounts for 2.04 billion gamers.
Here is a table showing the top reasons for playing video games in the United States.
Reasons | Share Of Gamers |
---|---|
For relaxation, unwinding | 66% |
Utilize time while taking a break or waiting for someone | 52% |
To be highly entertained | 51% |
Spent time by myself | 48% |
To solve my problems, using my brain and thinking logically | 37% |
For comfortable feeling | 32% |
- 1.61 billion gamers play games because they want to utilize their time while taking a break or waiting for someone.
Here is a table showing the number of gamers and their reason for playing video games in the United States.
Reasons | Number Of Gamers |
---|---|
For relaxation, unwinding | 2.04 billion |
Utilize time while taking a break or waiting for someone | 1.61 billion |
To be highly entertained | 1.58 billion |
I spent time by myself | 1.48 billion |
To solve my problems, using my brain and thinking logically | 1.14 billion |
For comfortable feeling | 0.99 billion |
- Globally, 63% of gamers play casual games.
- 39% of gamers play action games.
Here is a table showing the percentage of gamers by game type.
Game Type | Share Of Gamers |
---|---|
Casual Games | 63% |
Action Games | 39% |
Shooter Games | 39% |
Racing Games | 37% |
Family Games | 33% |
Adventure Games | 31% |
- 1.95 billion gamers play casual games.
Here is a table showing the number of gamers by game type.
Game Type | Number Of Gamers |
---|---|
Casual Games | 1.95 billion |
Action Games | 1.21 billion |
Shooter Games | 1.21 billion |
Racing Games | 1.14 billion |
Family Games | 1.02 billion |
Adventure Games | 0.96 billion |
Source: Exploding topics.
Gamers’ Statistics By Device
According to Finance Online, 1.29 billion gamers worldwide use smartphones to play video games.
And 676 million gamers use PC for playing video games.
In this section, we will see some essential statistics about gamers by device.
- Smartphone games hold 40% of the gaming market.
Here is a table showing the gaming market by devices.
Device | Share In Market |
---|---|
Smartphones | 40% |
Console Games | 28% |
PC Games | 21% |
Tablets Games | 9% |
Browser PC Games | 2% |
- PC is the top gaming platform for game developers, with 63%.
Here is a table showing the top gaming platforms for game developers.
Platform | Share Of Game Developers |
---|---|
PC | 63% |
PlayStation 5 | 31% |
Android | 30% |
iOS | 30% |
Xbox series X/S | 29% |
Xbox One (or One X) | 22% |
PlayStation 4 (or Pro) | 21% |
Nintendo Switch | 20% |
Mac | 18% |
Web Browser | 10% |
VR Headset | 7% |
Linux | 3% |
Google Stadia | 3% |
Source: Finance Online, Exploding Topics.
Conclusion: The Gaming Industry Is Anticipated To Reach 2.32 Billion In 2024
With billions of players worldwide, the gaming industry is rapidly growing worldwide.
As of 2024, a significant portion of the global population is engaged in gaming, with countries like the United States, China, and Japan leading in player numbers.
The widespread accessibility of the internet and advancements in technology have contributed to the rise in global gamers. As a result, over 83.6% of internet users participate in some form of gaming.