How Many Gamers Are There in 2024? (Worldwide Statistics)

As of 2024, the global gaming community is estimated to reach an impressive 2.32 billion players, reflecting a 100 million increase from the previous year. 

Hence, with the rapid increase in the video game industry, the number of gamers is also increasing rapidly and will cross 3.3 billion in 2024. 

Let’s explore in detail the number of gamers worldwide by country, gaming adoption, and more.

Gamers Statistics 2024 (Top Picks)

  • The global gaming population is forecasted to reach 2.32 billion in 2024.
  • There are 214 million gamers in the United States.
  • Asia hosts close to 1.5 billion gamers.
  • As of 2024, 83.6% of internet users across the globe are engaged in video gaming.
  • As of 2024, 97.1% of internet users in the Philippines play video games, the highest rate globally.

How Many Gamers Are There In 2024?

By 2024, the global gaming population is projected to hit 2.32 billion, marking a growth of 100 million players compared to the previous year. 

In contrast, the number of gamers in 2023 stood at 3.2 billion.

Number Of Gamers Worldwide

The following table displays the number of gamers worldwide by year:

YearNumber Of Gamers
2024*3.320 billion
20233.220 billion
20223.090 billion
20212.960 billion
20202.810 billion
20192.640 billion
20182.490 billion
20172.330 billion
20162.170 billion
20152.030 billion

*Projected

Number Of Gamers By Country

The United States has 214 million gamers.

Meanwhile, there are 681.1 million gamers in China, while Japan is home to 73.6 million players globally.

Number Of Gamers By Country

Here is a table displaying the number of gamers by country: 

CountryNumber Of Gamers
United States214.5
China681.1
Japan73.6
South Korea33.5
Germany51.0
United Kingdom40.3
France39.4
Canada22.8
Italy36.5
Mexico72.4

Source: Newzoo

There are 4450 active eSports players in the United States.

Here is a table showing the top 10 countries with the most active eSports players. 

The Top CountryNumber Of Active eSports Players
The United States4550
Brazil1387
China1553
South Korea1064
Russia1059
France1057
Germany1047
The United Kingdom932
Japan864
Thailand827

Adoption Of Gaming Worldwide

As of 2024, 83.6% of internet users worldwide engage in playing video games.

26% of gamers spend 1 to 5 hours playing video games weekly. 

Here is a table showing the time spend playing video games weekly by gamers.

HoursShare Of Respondents
Less than 1 hour10%
1 to 5 hours26%
6 to 10 hours19%
11 to 15 hours10%
16 to 20 hours6%
More than 20 hours7%
Don’t know1%
Don’t play video games22%

0.322 billion gamers spend less than one-hour playing games. 

Here is a table showing the number of gamers who spend time playing video games weekly. 

HoursNumber Of Gamers
Less than 1 hour0.322 billion
1 to 5 hours0.83 billion
6 to 10 hours0.61 billion
11 to 15 hours0.322 billion
16 to 20 hours0.19 billion
More than 20 hours0.22 billion
Don’t know0.03 billion
Don’t play video games0.70 billion
  • Gamers in Germany spend almost 7 hours weekly playing games. 

Here is a table showing the number of hours gamers spend weekly by top countries.

The Top CountriesNumber Of Hours 
Germany6.92 hours
The United Kingdom6.89 hours
The United States6.76 hours
Japan6.64 hours
India6.35 hours
Italy6.26 hours
France6.22 hours
Singapore5.85 hours
The Republic of Korea5.04 hours

Source: TRUELIST, Exploding Topics, Finance Online.

Gaming Industry Statistics

According to Statista, the value of the video game market is $97.67 billion in the United States.

Additionally, the United States ranked first in the most major gaming markets. 

In this section, we will take a quick closer look at the statistics of the global and U.S. gaming industries.  

  • The global gaming industry’s revenue will reach $255.1 billion billion by the end of 2024.  
Gaming Industry’s Revenue

Here is a table showing the gaming industry’s revenue from 2017 to 2027. 

YearRevenue Of The Gaming Industry
2017107.1 billion
2018119.9 billion
2019133.3 billion
2020169.2 billion
2021198.6 billion
2022208.6 billion
2023*233.5 billion
2024*255.1 billion
2025*270.9 billion
2026*284.8 billion
2027*298.2 billion

*Projected

  • The Gaming industry in the United States generated over $90 billion in revenue as of 2023. 

Source: Statista, Exploding Topics.

Gamers Statistics By Region

According to Exploding Topics, almost 46% of gamers are in Asia. 

Asia is followed by Europe (22%), Latin America (13%), North America (8.85%), MENA (5.21%), the Sub-Saharan African (4.47%), and the Oceania (0.5%) regions. 

In this section, we will see essential statistics about Gamers by region, country, etc. 

  • In North America, there are 285 million gamers as of 2023. 

Here is a table showing the number of gamers as of 2023 by region. 

RegionNumber Of Gamers
Asia1.480 billion
Europe715 million
Latine America420 million
North America285 million
MENA168 million
Sub-Saharan African144 million
Oceania32 million
  • 97.1% of total internet users play video games in the Philippines as of 2024. 

Here is a table showing the countries where most internet users played video games in 2022. 

CountryInternet Users Play Video Games
Philippines97.1%
Indonesia95.9%
India94.2%
Saudi Arabia94%
Thailand93.2%
UAE93%
Vietnam92.7%
South Africa92.2%
Egypt91.9%
Mexico90.6%
Turkey90.2%
Taiwan90.1%

Source: Statista.

Gamers’ Demography Statistics

According to Statista, 20% of gamers in the world are under the age of 18. 

And only 7% of gamers are above the age of 65. 

In this section, we will see some interesting statistics about the Gamers’ age, ethnicity, etc. 

  • There were over 1.7 billion male gamers and over 1.39 billion female gamers worldwide in 2022. 
  • Of the total number of gamers, less than 55% were male gamers in the United States in 2022.

Here is a table showing the percentage of male gamers from 2006 to 2022. 

YearPercentage Of Male Gamers
200662%
200762%
200860%
200960%
201060%
201158%
201253%
201355%
201452%
201556%
201659%
201759%
201855%
201954%
202059%
202155%
2022Less than 55%
  • Of the total number of gamers, over 45% were female gamers in the United States in 2022.

Here is a table showing the percentage of female gamers from 2006 to 2022. 

YearPercentage Of Female Gamers
200638%
200738%
200840%
200940%
201040%
201142%
201247%
201345%
201448%
201544%
201641%
201741%
201845%
201946%
202041%
202145%
2022More than 45%
  • There are 618 million gamers under the age of 18.
  • There are 2.47 billion adult gamers in the world. 

Here is a table showing the total number of gamers by age group. 

Age GroupNumber Of Gamers
Under 18 years 618 million
18 to 34 years1.17 billion
35 to 44 years433 million
45 to 54 years371 million
55 to 64 years278 million
Above 65 years216 million
  • 38% of gamers are age between 18 to 34 years old. 

Here is a table showing the percentage of gamers by age group. 

Age GroupShare Of The Total Gamers
Under 18 years 20%
18 to 34 years38%
35 to 44 years14%
45 to 54 years12%
55 to 64 years9%
Above 65 years7%
  • 73% of gamers are white in the United States. 

Here is a table showing the percentage of gamers in the United States by ethnicity. 

EthnicityPercentage Of Gamers
White73%
Hispanic9%
Black8%
Asian6%
Others2%
  • 81.2% of total male internet users played video games in 2022. 
  • 89.7% of total male internet users between the ages of 16 to 24 years played video games in 2022. 

Here is a table showing the percentage of male internet users who played video games in 2022 by age group.

Age GroupMale Internet Users Who Played Video Games
16 to 24 years89.7%
25 to 34 years88%
35 to 44 years84.8%
45 to 54 years76.9%
55 to 64 years66.7%
  • 78.8% of total female internet users played video games in 2022. 
  • 87.3% of total female internet users between the ages of 16 to 24 years played video games in 2022.

Here is a table showing the percentage of female internet users who played video games in 2022 by age group.

Age GroupFemale Internet Users Who Played Video Games
16 to 24 years87.3%
25 to 34 years86.5%
35 to 44 years80.6%
45 to 54 years74.2%
55 to 64 years65.4%

Source: Exploding Topics, Statista.

Gamer Subscriptions Statistics

According to Exploding Topics, 1.67 billion gamers worldwide subscribe to at least one gaming service.

And 2.29 billion console gamers are likelier to subscribe to gaming services. 

In this section, we will see some essential statistics about gamer subscriptions. 

  • 52% of gamers worldwide subscribe to at least one gaming service. 
  • 74% of console gamers are likelier to subscribe to gaming services. 
  • 66% of PC gamers are likelier to subscribe to gaming services.
  • 2.04 billion PC gamers are likelier to subscribe to gaming services.
  • There are 100 million live Xbox users in the world.
  • Live Xbox users were just 39 million in 2016. 
  • Sony had 47.3 million PlayStation Plus subscribers in 2022. 

Source: Exploding Topics. 

Gamer Preferences Statistics

Over 143 million United States gamers said they play video games for relaxation. 

Moreover, over 112 million gamers said they play video games while taking a break or waiting for someone. 

In this section, we will see some essential statistics about gamer preferences. 

  • 66% of gamers in the United States say relaxation is the main reason for playing video games. That accounts for 2.04 billion gamers. 

Here is a table showing the top reasons for playing video games in the United States. 

ReasonsShare Of Gamers
For relaxation, unwinding 66%
Utilize time while taking a break or waiting for someone52%
To be highly entertained51%
Spent time by myself48%
To solve my problems, using my brain and thinking logically37%
For comfortable feeling32%
  • 1.61 billion gamers play games because they want to utilize their time while taking a break or waiting for someone. 

Here is a table showing the number of gamers and their reason for playing video games in the United States. 

ReasonsNumber Of Gamers
For relaxation, unwinding 2.04 billion
Utilize time while taking a break or waiting for someone1.61 billion
To be highly entertained1.58 billion
I spent time by myself1.48 billion
To solve my problems, using my brain and thinking logically1.14 billion
For comfortable feeling0.99 billion
  • Globally, 63% of gamers play casual games. 
  • 39% of gamers play action games. 

Here is a table showing the percentage of gamers by game type. 

Game TypeShare Of Gamers
Casual Games63%
Action Games39%
Shooter Games39%
Racing Games37%
Family Games33%
Adventure Games31%
  • 1.95 billion gamers play casual games. 

Here is a table showing the number of gamers by game type. 

Game TypeNumber Of Gamers
Casual Games1.95 billion
Action Games1.21 billion
Shooter Games1.21 billion
Racing Games1.14 billion
Family Games1.02 billion
Adventure Games0.96 billion

Source: Exploding topics. 

Gamers’ Statistics By Device

According to Finance Online, 1.29 billion gamers worldwide use smartphones to play video games. 

And 676 million gamers use PC for playing video games. 

In this section, we will see some essential statistics about gamers by device. 

  • Smartphone games hold 40% of the gaming market.  

Here is a table showing the gaming market by devices. 

DeviceShare In Market
Smartphones40%
Console Games28%
PC Games21%
Tablets Games9%
Browser PC Games2%
  • PC is the top gaming platform for game developers, with 63%. 

Here is a table showing the top gaming platforms for game developers. 

PlatformShare Of Game Developers
PC63%
PlayStation 531%
Android30%
iOS30%
Xbox series X/S29%
Xbox One (or One X)22%
PlayStation 4 (or Pro)21%
Nintendo Switch20%
Mac18%
Web Browser10%
VR Headset7%
Linux3%
Google Stadia3%

Source: Finance Online, Exploding Topics. 

Conclusion: The Gaming Industry Is Anticipated To Reach 2.32 Billion In 2024

With billions of players worldwide, the gaming industry is rapidly growing worldwide. 

As of 2024, a significant portion of the global population is engaged in gaming, with countries like the United States, China, and Japan leading in player numbers.

The widespread accessibility of the internet and advancements in technology have contributed to the rise in global gamers. As a result,  over 83.6% of internet users participate in some form of gaming. 

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